Thriving on creating seamless and visually engaging experiences, I combine design thinking with UI/UX expertise to craft efficient and user-friendly workflows. With a passion for blending aesthetics and functionality, I deliver innovative solutions tailored for the dynamic world of digital design.

18:07

Feb 7, 2025

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Liga Dracónica

Client:

Riot Games, ESL Latam

Designed dynamic visuals and engaging broadcasts for Liga Dracónica, elevating LATAM's premier TFT competition with cutting-edge motion graphics and storytelling.

Graphic Design

User Experience

User Interface

About the Project

Liga Dracónica is the official Teamfight Tactics (TFT) competition for Latin America, bringing together the region's top 48 players to compete in a thrilling display of strategy and skill. As the premier TFT event, it represents Riot Games' commitment to fostering competitive ecosystems in the LATAM region.

Brands Involved

This project was made possible through the collaboration of key industry leaders:

  • Riot Games – The publisher and developer of Teamfight Tactics, driving the competitive scene.

  • ESL LATAM – A major esports organizer providing operational and broadcast support.

  • Rincón TFT – A dedicated Latin American TFT community and content platform contributing to the growth of the regional player base.

  • GLG eStudio – Broadcast experience and design team focused on esports growth.

Approach

Our team at GLG eStudio was responsible for the production and design of one of the official broadcasts for Liga Dracónica. We focused on creating a dynamic and engaging viewing experience that reflects the competitive spirit of TFT.

Vision and Innovation

We aimed to elevate the standard of esports broadcasts in the Latin American region by integrating cutting-edge motion graphics and seamless transitions. Our vision was to create a broadcast that not only showcases the gameplay but also enhances the storytelling aspect of the competition.

User-Centric Design

Understanding the preferences of the Latin American esports audience, we designed the broadcast elements to be visually appealing and culturally relevant. We incorporated vibrant colors and dynamic animations to keep viewers engaged throughout the competition.

Results and Impact

The broadcast received positive feedback from both the client and the viewers, contributing to an increased viewership and engagement during the competition. Our design elements were praised for their professionalism and ability to capture the excitement of the event.

Key Team Members

  • Ricardo "Lirken" Villegas – Relations & Partnership

  • Jesús Sánchez -  Social Media and Design

  • Cesar "Killjoy" Benitez – Lead Broadcaster

  • Jonathan "Awela" Moreno – UI/UX Design & Motion Graphics

Conclusion

This project exemplifies our commitment to delivering high-quality production and design services in the esports industry. By focusing on innovation and user experience, we successfully enhanced the broadcast of Liga Dracónica, setting a new benchmark for future esports events in the region.

Explore the Project

For a closer look at our work on Liga Dracónica, visit our Behance page: